So the past week I have created the base mesh and rough props for our hotel portion. It has a glass dome and will have one room be accessible.
For the HUD I knew that pixelated typography would make the most sense, and that it should glow because it is part of a screen. The Groovy! is what will be shown when you complete an objective. “Property of:” for humor.
Below I complied some typefaces of the 60s that we may use.